Hardware-accelerated ray tracing generating photorealistic LiDAR point clouds, RGB cameras, and time-of-flight depth maps.
The ray-tracing engine calculates bidirectional reflectance distribution functions (BRDF) at 905 nm and 1550 nm laser wavelengths, accurately simulating LiDAR dropouts on dark rubber tires or retroreflective highway signs.
Synthetic cameras simulate lens distortion, chromatic aberration, rolling shutter artifacts, and Poisson photon noise, preparing neural perception models for real-world optical imperfections.